{"id":586,"date":"2025-12-05T16:00:59","date_gmt":"2025-12-05T16:00:59","guid":{"rendered":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/?p=586"},"modified":"2025-12-05T16:01:00","modified_gmt":"2025-12-05T16:01:00","slug":"parche-2-13","status":"publish","type":"post","link":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/parche-2-13\/","title":{"rendered":"PARCHE 2.13"},"content":{"rendered":"\n<p><br>\u00a1Se est\u00e1 lanzando el parche 2.13 para Cyberpunk 2077 y Phantom Liberty! Incluye soporte para AMD FidelityFX Super Resolution 3 con Frame Generation. \u00a1Tenga en cuenta que esta actualizaci\u00f3n es solo para PC!<\/p>\n\n\n\n<p>Tenga en cuenta que a pesar del desajuste de la versi\u00f3n entre el PC y la consola, Cross Progression seguir\u00e1 funcionando correctamente.<\/p>\n\n\n\n<p>Para m\u00e1s detalles, consulte la lista de cambios a continuaci\u00f3n:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Se agreg\u00f3 soporte para AMD FidelityFX Super Resolution 3 con Frame Generation. Puede encontrar m\u00e1s informaci\u00f3n en\u00a0<a href=\"https:\/\/support.cdprojektred.com\/en\/cyberpunk\/pc\/performance-sp\/issue\/2728\/amd-fidelityfx-super-resolution-3\" target=\"_blank\" rel=\"noreferrer noopener\">este art\u00edculo<\/a>\u00a0en el sitio web de soporte.<\/li>\n\n\n\n<li>Se agreg\u00f3 soporte para Intel Xe Super Sampling 1.3.<\/li>\n\n\n\n<li>Ahora ser\u00e1 posible habilitar DLAA and DLSS Ray Reconstruction al mismo tiempo.<\/li>\n\n\n\n<li>Se agreg\u00f3 una nueva pesta\u00f1a \u00abUtilidades\u00bb en Configuraci\u00f3n y se movieron all\u00ed las opciones Modo HDD, Utilizaci\u00f3n de CPU h\u00edbrida y AMD Simultaneous Multithreading (SMT).<\/li>\n\n\n\n<li>Otras correcciones visuales y de estabilidad.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>\u00a1Se est\u00e1 lanzando el parche 2.13 para Cyberpunk 2077 y Phantom Liberty! Incluye soporte para AMD FidelityFX Super Resolution 3 con Frame Generation. \u00a1Tenga en cuenta que esta actualizaci\u00f3n es solo para PC! Tenga en cuenta que a pesar del desajuste de la versi\u00f3n entre el PC y la consola, Cross Progression seguir\u00e1 funcionando correctamente. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":587,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[1],"tags":[],"class_list":["post-586","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"acf":[],"_links":{"self":[{"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/posts\/586","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/comments?post=586"}],"version-history":[{"count":1,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/posts\/586\/revisions"}],"predecessor-version":[{"id":589,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/posts\/586\/revisions\/589"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/media\/587"}],"wp:attachment":[{"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/media?parent=586"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/categories?post=586"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/arasaka.sergioduran.dev\/cyberpunk\/wp-json\/wp\/v2\/tags?post=586"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}